Err... After Effects? I use that. Premier? I use that too And 3D animation? I use 3DS Max and Maya. Plenty of plugins for all these including Trapcode's Particular and an inverse kinematics rig for After Effects and Phys for physics simulation
Besides, the program doesn't make the animation, the artist does. Doesn't matter what you use, if you can't draw, you can't animate - in the words of the Animator's Survival Guide, "You're an Actor without arms".
Can I ask you something? Why can't we reference your work? I mean what if we were to do college work and want to get great experience ideas from expert animators like you and yet you don't allow people to get reference from your work? Don't you think that abit unfair?
You misunderstand, I don't allow it for commissioned work because part of it is not owned by me. my own works I do allow as long as credit is given though. why else would I make tutorials if I didn't want you to use them?
No worries eh, as you should know, i am always happy to help so i did feel a little bad when you suggested i was being unfair! But i can see where it is unclear, as i also try to be very strict with Commissioned work too as they are part of other people's works as well as mine. I am trying to be as fair and reasonable as i can be.
Good, it was unclear to me yes and I didn't mean to say you were being unfair I just thought it seemed unfair when I couldn't reference but I took it too seriously. I hope to understand better in future though.
Ahhhh this is so amazing! I love how fluid and detailed the animation is! And I love how it's markings glow when it's hooves come into contact with the ground! I've tried to animate but I'm too impatient and inexperienced at it mine always ends up to be choppy or jerky! Gahhhhh enough fangirling for now I just love your artwork so much!
Well, its not for everyone and anyone who says it isn't a tanker full of hard work is a liar. For serious animators, patience and self motivation are definately must haves but don't get discouraged eh, its better to start learning later, when you know how to draw very well before you attempt to animate something, otherwise if you start too early without learning proper drawing stuffs (Anatomy, human figure, etc), you will struggle and easily be put off by it.
Ah, studying horse muscles for 2 years does that to you... but it makes most things you draw look too much like horses too >< i am pretty happy with the legs regardless though, but i do mess up a part of the back and the back end should probably be a bit slimmer (Just some little info for you to learn since i know you've always been asking for advice And so you see that i make mistakes too ><)