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Even More Dragon Head Perspective (With MonHun) by DarkmaneTheWerewolf Even More Dragon Head Perspective (With MonHun) by DarkmaneTheWerewolf
So... Again, with the success of the First and Second Perspective Illustrations (With MonHun), I thought i'd do another one with a much clearer view on aligning a Dragon or any character's jaws, but also on how important it is that their teeth, horns and most other features should also be aligned the same way too.

-Up top is the finished sketch of a Ragia head at quite a normal, 3/4 perspective on the left and a (really difficult >< for me) tilted and more angled 3/4 perspective on the right.
-Then middle is the sketch with lines to show alignment of the jaw when openning/closing, keeping the teeth straight the entire time (Hopefully) so the bottom or top jaw don't appear lop-sided.
-Bottom most is somewhat the same as the middle, but i've colour-coded key points like each of the large teeth on a Ragiacrus' outer jaw and the little spikes that come out of its face (His actual horns were omitted >< I had too much difficulty with those myself DX), keeping each one aligned with its counterpart on the other side of his face but also in-line with the alignment of the jaws.

Why Ragia? It was because of those large, jagged jaws mainly, the size and number of large spikes on the sides of his jaw were seemingly perfect for what i wanted to demonstrate... Unfortunately, at the time, i forgot I can't draw the rest of him very well, but the important stuff is there at least =p (Though, ignore the inner teeth >< I'm certain they don't match up properly).

9 Unique frames, 17 frames total for the loop. All drawn in GIMP, composited with text and all in After Effects.

Ragiacrus/Lagiacruz and Monster Hunter belongs to Capcom

Moar MonHun art?? Or some more animation guides?

I also have a Youtube Channel: www.youtube.com/user/DarkmaneT…

Also, if you're an artist or animator yourself, consider joining the Channel Frederator Network, a massive community of friendly and helpful people in the field who have helped me to grow my Youtube Channel and helped me get to where I am today! Join the Channel Frederator Network

Also, again, there is no relevent Tutorial/resources catagory on DeviART that allows me to submit animated .gif tutorially things >< So apologies that this is in the wrong catagory, it was the only one that i was able to submit to while still being mostly under Resources and Stock.
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:iconvendettaprimus:
VendettaPrimus Featured By Owner Nov 7, 2016  Student Digital Artist
Amazing job !
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:icondracophobos:
DracoPhobos Featured By Owner Feb 22, 2016  Student Filmographer
Wow I'm really shite at jaws...can I download this to refer to?
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:icondarkmanethewerewolf:
DarkmaneTheWerewolf Featured By Owner Feb 23, 2016  Professional General Artist
It's what it's there for =p My drawings always end up incredibly messy because of all the lines I draw like these XD With GIMP however, you can just use Shift to help you.
Reply
:icondracophobos:
DracoPhobos Featured By Owner Feb 23, 2016  Student Filmographer
Okee yeh ik, but I really gotta get the hang of them smooth curvy lines
Reply
:iconwolfkiller10:
wolfkiller10 Featured By Owner Mar 13, 2015  Hobbyist Filmographer
did you draw it exactly like that?
Reply
:icong-a-l-a-x-a-z-e:
G-A-L-A-X-A-Z-E Featured By Owner Feb 20, 2015  Professional General Artist
Do you by chance have a slower version of this, or a version on youtube that can be paused? I'd love to see stand-still or just slower versions of these noggins!
Reply
:icondarkmanethewerewolf:
DarkmaneTheWerewolf Featured By Owner Feb 20, 2015  Professional General Artist
No, sorry. I made these as a demonstration of the principle, not as a thing for people to copy.
Reply
:icong-a-l-a-x-a-z-e:
G-A-L-A-X-A-Z-E Featured By Owner Feb 20, 2015  Professional General Artist
I hadn't planned in any sort of form copying it, but I appreciate you automatically assuming the worst. Thanks anyways.
Reply
:iconwerewolf-pirate:
Werewolf-Pirate Featured By Owner Feb 18, 2015  Hobbyist General Artist
DAMN!!

I've tried - failing- to do animations. . .
Would you mind terribly if I use this as a reference? To keep the teeth in line. ^^
Reply
:icondarkmanethewerewolf:
DarkmaneTheWerewolf Featured By Owner Feb 19, 2015  Professional General Artist
I try to make these to demonstrate the principle and it is not for someone to just trace. I know it's difficult when you first try this out but there are no shortcuts. You just have to keep practicing it yourself instead and eventually, you will get better at it =) I certainly didn't start off able to do this flawlessly and have failed counteless times when I started animation too (I still fail a lot even now though), even for these, I had to redraw 20 times or so for both perspectives.
Reply
:iconwerewolf-pirate:
Werewolf-Pirate Featured By Owner Feb 21, 2015  Hobbyist General Artist
I wasn't planning on tracing it.

I just can never seem to keep the teeth aligned. I was hoping to be able to use this image as a way to keep the teeth in the same place.
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:iconpersistentdreams:
PersistentDreams Featured By Owner Jun 9, 2014  Hobbyist Traditional Artist
This is a great example/ guide! Thank you for doing it. :) (Smile) 
Reply
:icondarkmanethewerewolf:
DarkmaneTheWerewolf Featured By Owner Jun 10, 2014  Professional General Artist
No problem =) I'm glad you find it useful.
Reply
:iconsilver-wing-mk2:
silver-wing-mk2 Featured By Owner Apr 8, 2014  Student Digital Artist
awesome job! this actually helps me when im designing my stuff, thanks
Reply
:icondarkmanethewerewolf:
DarkmaneTheWerewolf Featured By Owner Apr 9, 2014  Professional General Artist
Thanks =) I'm glad its helping. Good perspective can help make a design look a lot more believable and powerful imo and I hate to see a good design drawn with strangely lopsided jaws...  Though I'm in no position to say as its something I struggle with a lot too ><
Reply
:iconsilver-wing-mk2:
silver-wing-mk2 Featured By Owner Apr 9, 2014  Student Digital Artist
same, but its at least a start
Reply
:iconkaburninator:
kaburninator Featured By Owner Apr 8, 2014
sweet
Reply
:iconswedishwolflovergirl:
SwedishWolfLovergirl Featured By Owner Mar 31, 2014   Digital Artist
I really love your Animation Tutorials! They are so so so so  so Helpful :3 Really looking forward to next tutorial(Please do more!)
Reply
:icondarkmanethewerewolf:
DarkmaneTheWerewolf Featured By Owner Mar 31, 2014  Professional General Artist
Thank you =) I'm glad they're helping people.

I do have a few planned that i'd like to do, but its just finding the time to gather all the info i need, draw them out and write up the notes XD
Reply
:iconmissapiphany:
MissApiphany Featured By Owner Mar 1, 2014  Professional Traditional Artist
Dear god this is amazing. I love you and your art. The end.
Reply
:iconsalem-the-psychic:
Salem-the-Psychic Featured By Owner Feb 15, 2014
Hello Troll!!

Great job btw
Reply
:iconmeetthehelperrachel:
MeetTheHelperRachel Featured By Owner Feb 13, 2014  Hobbyist Filmographer
This will be VERY helpful for me :D Awesome animation!
Reply
:iconriyami:
Riyami Featured By Owner Feb 13, 2014
very nice, I always have trouble aligning jaws when drawing monsters, especially at 3/4 angles. I even try to break down the shapes but it just always seems off.
I'll have to try something like this for practice. So help me I'll get it right one of these days.
Reply
:icondarkmanethewerewolf:
DarkmaneTheWerewolf Featured By Owner Feb 13, 2014  Professional General Artist
In all honesty, I have a lot of problems with this too and just made a special effort for this since it was to be part of a tutorial.

Often when drawing a creature, I'll sometimes see theres something off but not be able to put my finger on it and for almost all cases, it's the perspective. Whether its the eye level not matching up with the nose or the horns jutting out at odd angles, a quick re-check of the perspective usually helps =p
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:iconmausaba:
mausaba Featured By Owner Feb 13, 2014
nom nom ? XD
cool animation as always Miss :D
Reply
:iconlouisetheanimator:
Louisetheanimator Featured By Owner Feb 13, 2014  Student Filmographer
You follow a very realistic style for your characters in animation, when I do my animations though I follow a more kids like cartoony style with a bit of realism based on other people's
animations. I asum that ok but once I go to Uni in September I should be even better. ^^
Reply
:icondarkmanethewerewolf:
DarkmaneTheWerewolf Featured By Owner Feb 13, 2014  Professional General Artist
Well, just remember, the people behind the cartoony styles still know a good deal about realism and anatomy, thats how they can deform their characters into such a cartoony state while still making them believable =p

Theres nothing wrong with having a cartoony style, but you must have those core skills in realism and very good knowledge of anatomy.
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:iconerigyr:
Erigyr Featured By Owner Feb 12, 2014  Hobbyist General Artist
I really love this, but I'm curious... On the right hand side when the mouth opens the horns seem to get much wider so is this normal? Do they do it on this character because the horns are ligament connected or would skull horns still change that much? I haven't seen many horned references so I never noticed before.
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:icondarkmanethewerewolf:
DarkmaneTheWerewolf Featured By Owner Feb 12, 2014  Professional General Artist
The placement of those particular spikes do suggest some flexibility (Being on the cheeks where i imagine they'd need some flexibility to not conflict with their horns or slightly cobra like hood) But on the other hand, this isn't entirely perfect ><. Though perspective is a funny thing, the horns are curved up and out from the skull and this is my interpretation of how it would look. That doesn't mean to say i'm correct however, as artists, we've always room to learn new things =p
Reply
:iconerigyr:
Erigyr Featured By Owner Feb 12, 2014  Hobbyist General Artist
Oh! Thank you, and I think the purpose of the picture is still perfect. Besides, helping someone in art is like homework. You can put it off and not get better, you can get help, you can pay someone else to do it, or you could just straight up copy work. I'm assuming that is not the purpose of this reference, so do what you please with the horns, I say! 2D animation's fluid look comes from distortion and stylization anyway.
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:iconvindurza:
vindurza Featured By Owner Feb 12, 2014  Student Traditional Artist
very cool to look at and very helpful for animation references
Reply
:icondarkmanethewerewolf:
DarkmaneTheWerewolf Featured By Owner Feb 12, 2014  Professional General Artist
That was the idea XD But i hope it helps in still pictures and anything else too =p
Reply
:iconvindurza:
vindurza Featured By Owner Feb 12, 2014  Student Traditional Artist
lol it should references like this are always appreciated
Reply
:icontartii:
Tartii Featured By Owner Feb 12, 2014  Hobbyist Digital Artist
Woo yeh! Love this! :D
Reply
:icondarkmanethewerewolf:
DarkmaneTheWerewolf Featured By Owner Feb 12, 2014  Professional General Artist
Thank you XD I hope its helpful to you too =p
Reply
:iconwkjonesnet:
WKJonesnet Featured By Owner Feb 12, 2014  Student Digital Artist
This is soo cool.
:wave:
Reply
:icondarkmanethewerewolf:
DarkmaneTheWerewolf Featured By Owner Feb 12, 2014  Professional General Artist
Thank you =) Hope this helps too.
Reply
:iconmacawnivore:
macawnivore Featured By Owner Feb 12, 2014  Hobbyist General Artist
I like how you even added the itty bitty second layer of teeth. Great job!
Reply
:icondarkmanethewerewolf:
DarkmaneTheWerewolf Featured By Owner Feb 12, 2014  Professional General Artist
XD I did, but lazily >< I made no effort to match them up properly, they're just there.
Reply
:iconkopitu:
Kopitu Featured By Owner Feb 12, 2014
amazing!!! :la:
Reply
:iconthe-fliperroo-queen:
the-fliperroo-queen Featured By Owner Feb 12, 2014  Student Digital Artist
omg
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